Anti-Aliasing is not a memory consern… its just that the graphics cards are too slow to handle the textures, immense geometry, and high resolution of many games nowadays… battlefield 3 just shows it alot more but even Call Of Duty which isn’t that demanding from a PC gamer perspective, needs to run at 600p (about) and then just upscale to whatever your TV is.. just to achieve what you see without lag
jimmypc4242
April 19, 2012 at 12:18 AM -
But in the bad company games it was taken out :'(
bad company 2> BF3
Anti-Aliasing is not a memory consern… its just that the graphics cards are too slow to handle the textures, immense geometry, and high resolution of many games nowadays… battlefield 3 just shows it alot more but even Call Of Duty which isn’t that demanding from a PC gamer perspective, needs to run at 600p (about) and then just upscale to whatever your TV is.. just to achieve what you see without lag
But in the bad company games it was taken out :'(
they had jets in other battlefields