“Blazing Lazers” – Turbo Views #36 (TurboGrafx-16 / Duo / Wii game REVIEW!)

admin December 9, 2012 25

www.turboviews.com Turbo Views #36 video review of “Blazing Lazers” for the TurboGrafx 16 (TurboChip) / TurboDuo video-game system. Rating: 4 1/2 out of 5 Released in 1989. **Also AVAILABLE via Nintendo Wii’s virtual console**

25 Comments »

  1. spida1a December 9, 2012 at 11:22 AM -

    Since it is not mentioned in the manual, I only briefly mention it in the review. Gotta’ find that out ya’lls self. Ha ha! Thanks for watching. 🙂

  2. spida1a December 9, 2012 at 12:12 PM -

    Yes, you basically need to catch those flashing crystals and use them as part of the strategy or else…good luck beating the game. It’s the only way I have been able to do it

  3. alienjesus December 9, 2012 at 1:02 PM -

    I love your videos Chris, just posting to tell you some things about this game that you might find interesting if you didn’t know them already. If you shoot the gels that change between all the numbers a lot, or else just let them reach the bottom of the screen, they transform into flashing gels. Grab one of those and  it destroys all enemies on screen and when you die next, instead of starting at a checkpoint, you’ll instantly respawn where you died! Very useful for that final stage

  4. spida1a December 9, 2012 at 1:28 PM -

    Me too! Thank again!

  5. spida1a December 9, 2012 at 2:27 PM -

    It is totally awesome. Thanks for watching!