This tutorial shows how to interactively control a very simple character rig using the Blender game engine. Key points – Saving short animations as actions eg a simple walk cycle Using a logic brick keyboard sensor to detect a key press Using a logic brick actuator to play an action eg walk cycle Linking them so a key press runs the walk cycle Linking the same key press to a motion actuator Creating a default, standing still action For a more advanced tutorial on controlling an armature rig go to blendercookie.com
THANKS DUDE!!! ive been looking for this for ages… 🙂
try the new version!
Do not work 🙁
srry one more question mine goes REALLY slow when its moving…i think it could just be laging and im on an old computer…would that might be why its slow or is it something else
Never mind I forgot to select both legs….great vid 😀