It is clear that in every great game, there is a group of people who are haters and make it known on the web. This is actually true on the way Resident Evil VI is being handled by Capcom. All of them are complaining about the game, but do they actually know what they’re talking about?
The largest bitter claim that these haters stand is that Resident Evil VI is not that scary than the early entries of the series. It is time for you to know that none in the RE6 games are truly scary but Capcom has been very successful in capturing tense and suspenseful moments. Before, 3D monsters were just introduced to gamers, so they are not that scary at all.
The next point of argument that haters of the game impose is Sheva, the AI partner from part five. Indeed, this AI is a nuisance in the game as she will keep on using your herbs though she has lot of health and will consume most of your ammo in killing just one zombie instead of using the knife. The situation was remedied by Capcom and now the AI is not anymore tied to your supplies. Now, the AI will help you throughout the game and will sometimes save you from becoming one of the undead.
These haters also claim that having an AI partner means that gamers will no longer have a real scary or tension experience in RE6. In the aspect of tensions, you can look at several titles like Resistance, Uncharted, Battlefield and Binary Domain, having an AI by your side doesn’t take away the intensity and suspenseful moments that the games provide. All of these titles have managed to use the scenarios and the AI efficiently in ways that pull the gamers into the game itself rather than pushing them out of it. Since the Resident Evil series is popular for creating those great nerve rattling, nail biting and jump fests, it is easy for gamers to experience those scary moments again and again in the RE6. If you are going to play this game alone or even in the company of someone in darkness will still rack your nerves.
The last claim of these Resident Evil Vi haters is that the game is now all action. But Capcom is trying to shift the campaigns’ pacing in order to keep gamers from being too comfortable while they prove that resident Evil VI is not just another dull video game just like those out there in the market. There is nothing left to be said and done but to help those anti Resident Evil VI people to make a 360 degrees turn and start to show their love and appreciation for the title. If you going to appreciate and play this game, you will surely enjoy and find that there are lots of good things about Resident Evil VI. Capcom has indeed done their part on this game and they should be acclaimed on their works and the improvements they have made on the game.