There are a lot of gamers around the world who very fond of playing top shooter video games of today like Modern Warfare III, Battlefield III, Halo and many more. You might think whether the characters of these faceless combatants are the actual representations of themselves in the virtual world. Do they consider their characters as a digital version of themselves in the fantasy world? Or they just went on playing just to control their characters for their entertainment and have a good fight? A very interesting question indeed, looking at the video games, you are going to look at the characters but without real distinction regarding the features of the characters. The fantasy will remain intact throughout the process.
There are video games which allowed gamers to deeply customize their character where some of them utilize camera in order to scan their image into the video game. But this practice is not a great option due to the additional expense included in the process. When it comes to interacting with the other team through the online playing of video games like MW3, your enemy is faceless therefore putting a more details in your character will be just a waste of time and provides additional cost. There is no need for you to include yourself in the video game for it will not provide you any advantage unless you are playing with those players whom you have actually met and you can recognize the features of their faces.
But as players, you can actually recognize the players in the video games, but in general, those players are just oppositions in the other team who will remain faceless until death is announced, where the name of those who got killed and who killed them are displayed. Other games do display the player’s name offering a bit distinction regarding who the enemies or the teammates are, but you do not actually pay any attention to it as you are concentrated on your hunt in order to kill the enemy and that what matters most to you.
It is a known fact that avid gamers got disappointed every time their character got killed and some even become angry, showing their deep emotional attachment on their character. Many players shout, groan ad curse whenever their character got killed in a match. These feelings are manifestations that gamers do actually feel that they are one with their online characters but not to the extent that they depict their characters in their real lives. Outside the virtual world, the rank’s evolution greatly contributes to the character players’ attachment and control where they are encouraged to become progressive by the reward process. Through this, the character of gamers become their representative but not as the individual but the skill of the gamer. The most important aspect in shooter games are the way you gain rank and how you level up as these are the actual are the visual representation of the players. But the design of the games nowadays will let you develop an emotional attachment to your character.