An excellent review for an excellent game. The new and outstanding Silent Hill for the new generations is a beautiful delight for all fans. ______________________ Here’s a summary: Graphics: 8.5 / Gameplay: 8.0 / Sound:9.0 / Soundtrack: 10.0 / Fear-scare factor: 9.0 / Story: 9.5 / Fun Factor: 9.0 / Replay Value: 9.0/ Overall score: 9.0 _______________________________________ Pros&Contras: +++Pros: + Shadows effects can really scare you. + Combo attacks. + Fatalities + Great environments, like the cemetery and the pier. + Gray colors make everything more real and creepy. + Whispers, voices, screams…Is it in the game… or outside of your street? + Story + The most frightening and disgusting creatures of all Silent Hill. + Great Artificial Intelligence. + Loading screen gives you tips and information to combat and weaknesses of enemies. —Contras: – Puzzles are easy and unintersting, except the last one in Lair stage. I’d like to see a criative puzzle, like in Silent Hill 1 – Piano Puzzle at School. – Non interaction with items. You can’t zoom in/out or even combine them. This could help into more intersting puzzles. – Some bugs (its rare, but happened to me – see my SH5 bug video). – After a while (1-2 minutes) the bodies of dead enemies disappear. I would love to see them rotting. – The game is too dark. – Terrible “hair effect”. Seems like everybody passed glue in their hair. Resident Evil Code Veronica had best hair movements. Remember the ponytail of Claire? – Lack …
I know I know… I decided not to speak in this video… but it is a review in a way that I rate the game and also in the video description there’s some pros and contras…
This is a preview not a review
Absolutely. Besides the unnecessarily strong emphasis on combat, American silent hill protaginists never seem to truely be guilty of anything disturbingly terrible. Homecoming’s plot is basically a re-hash of SH2’s but James Sunderland is a far darker and more interesting character then Alex. At the end of SH2, we find out James killed his wife ON PURPOSE for selfish reasons. Whereas Alex got into a fight over a necklace and ACCIDENTLY killed his brother. Not nearly as interesting or disturbing.
i completly agree, the horror of silent hill is being truely and utterly alone,the anti-thesis to this ADD hack and slash mess.The first four silent hill games were all facinating journeys into the minds of their troubled protagonists,who were not the shining golden boys that homecomings alex sheperd tried to be.Silent hill is not about cheap jump scares,it is about loss,regret,internal pain,and in the end,redemption,what homecoming did not do.
I’m sorry but if you think a good combat system makes a good silent hill game you’ve certainly missed the point, as did the developers of this game. Being able to melee everything in sight to death with little effort doesn’t make enemy encounters scary, just tedious. In a survival horror title, I shouldn’t be encouraged to kill enemies, quite the opposite; I should be encouraged to avoid them. As a stand alone action horror game this would have been ok, but as a silent hill title…just no.